New pages
- 09:25, 8 January 2023 Vgm ptch (hist) [2,459 bytes] (jazz) jackalope (Talk | contribs) (Created page with "General VGM patching utility; allows editing the VGM header (chip clocks/chip settings), checking/fixing VGMs and stripping chips/channels. '''Please note:''' vgm_ptch always...")
- 05:24, 6 January 2023 Filling Out the Tags and Text File (hist) [9,051 bytes] (jazz) jackalope (Talk | contribs) (Created page with "__TOC__ All our packages include a .txt file with some basic information on the soundtrack. As well, each VGM also has a GD3 tag which will need to be...")
- 14:31, 1 January 2023 Restoring Project 2612 Pack Dates (hist) [7,649 bytes] (jazz) jackalope (Talk | contribs) (Created page with "Nobody likes to see an ugly unfinished update history section. Alas, the Genesis packs are chock full of them for a colorful variety of reasons. To a degree, we can restore...")
- 21:03, 18 December 2022 Finding Trim Points with vgm2txt (hist) [14,139 bytes] (jazz) jackalope (Talk | contribs) (Created page with "11== Example 1: In Game 2 and others (Finding similar points in the file for looping) == Let's walk through with an example that gave me some trouble: Media:07_In_Game_2.vg...")
- 21:03, 18 December 2022 Finding Trim Points in WAV Files (hist) [18,585 bytes] (jazz) jackalope (Talk | contribs) (Created page with "To know where to trim if vgmlpfnd and vgm2txt aren't enough, you will need to output a WAV file and view it in a program that can display the waveform. Let's start wi...")
- 11:02, 30 October 2022 Bubsy in Claws Encounters of the Furred Kind (hist) [4,789 bytes] (jazz) jackalope (Talk | contribs) (Once again rudimentary; I have some more to do to complete the page, but it's taking so long...)
- 03:30, 25 October 2022 Vgm ren (hist) [4,854 bytes] (jazz) jackalope (Talk | contribs) (Created page with "VGM Renamer Renames VGMs based on context (described below). Because vgm_ren does not modify the VGM files (only .m3u playlists; see below) and your finished VGM Title tags...")
- 15:56, 17 October 2022 Vgm sro (hist) [1,404 bytes] (jazz) jackalope (Talk | contribs) (Very preliminary)
- 14:26, 17 October 2022 Vgm2txt (hist) [514 bytes] (jazz) jackalope (Talk | contribs) (Created page with "Converts a VGM to a text file. Usage: vgm2txt <file.vgm> startTime endTime Start and end time are given in seconds. Using 0 for both values dumps the entire track. Examp...")
- 12:41, 9 October 2022 VGMPlay/in vgm (hist) [1,403 bytes] (jazz) jackalope (Talk | contribs) (Created page with "Not to be confused with VGM PLAY. VGMPlay is a standalone VGM player (natch). in_vgm is the WinAmp plugin version. The most recent version of both can be found in the [...")
- 11:33, 9 October 2022 Useful Batch Files (hist) [1,411 bytes] (jazz) jackalope (Talk | contribs) (Created page with "This is a more advanced "tutorial" which is more of a cache of helpful .bat files. Comfort with use of these files is assumed. See also "[{{SERVER}}/forum/viewtopic.php?f=3&...")
- 15:11, 8 October 2022 Sound Hacking/MSX Computer (hist) [2,758 bytes] Valleybell (Talk | contribs) (add page with hacking information for 2 games)