| Game
|
ROM name
|
System/Company
|
Music Trigger + Comments
|
| 3 on 3 Dunk Madness |
3on3dunk |
Video System
|
maincpu.w@280000 = xx
02 = stop sound, 20~2F = music
|
| Air Assault |
airass |
Irem (Irem M107)
|
maincpu.ib@00 = xx
20 = stop sound, 01~0E = music
|
| Air Rescue |
arescue |
Sega (Sega System 32)
|
mainpcb:maincpu.b@700000 = xx
00 = stop sound, 81~8F = music
|
| Alien³: The Gun |
alien3 |
Sega (Sega System 32)
|
mainpcb:maincpu.w@700700 = 8xxx
005 = stop sound, 100~11C = music
|
| APB: All Points Bulletin |
apb |
Atari (Atari System 2)
|
maincpu.b@1680 = xx
6a,6e,83,8a,8c,91,93 = music & jingles, 3a->3b = siren->end trigger, 96->97 = high score->end trigger, 8e->8f->90 = intro->main theme->end trigger
|
| Asura Blade: Sword of Dynasty |
asurabld |
Fuuki (Fuuki FG-3)
|
maincpu.w@903FE2 = xx; maincpu.w@903FE0 = 00A0
00~29 = music
|
| Asura Buster: Eternal Warriors |
asurabus |
Fuuki (Fuuki FG-3)
|
maincpu.w@903FE2 = xx; maincpu.w@903FE0 = 00A0
01~28 = music
|
| B.Rap Boys |
brapboys |
Kaneko
|
maincpu.b@102453 = xx
FF = stop sound, 30~40 = music
|
| Battle Balls |
senkyu |
Seibu Kaihatsu (Seibu SPI)
|
maincpu.b@680 = 93; maincpu.b@680 = FF; maincpu.b@680 = 80; maincpu.b@680 = xx
00 = stop sound, 01~0E = music
|
| Battle Lane! Vol.5 |
battlane |
Technos Japan
|
maincpu.b@0D00 = xx
1F = stop sound, 01~0E, 23, 24, 26 = music
|
| Battlecry |
battlcry |
Home Data
|
maincpu.b@404F = xx
18 = stop sound, 00~17, 19~1C = music
|
| Big Fight |
bigfight |
Tatsumi
|
maincpu.b@0B8000 = xx
01 = stop sound, 7B+ = music
|
| Big Run |
bigrun |
Jaleco
|
cpu1.w@8000A = xx
00 = stop sound, 01~0C = music
|
| Birdie Try |
birdtry |
Data East
|
maincpu.b@30C014 = xx
01 = stop sound, 12~20 = music
|
| Black Panther |
blkpnthr |
Konami
|
maincpu.b@C0001 = xx; maincpu.w@a0000 = 800
00 = stop sound, 01~16 = music
|
| Blood Warrior |
bloodwar |
Kaneko
|
maincpu.b@10688F = xx
80 = stop sound, 81~8C = music
|
| Blue Hawk |
bluehawk |
Dooyong
|
audiocpu.b@F040 = xx
00 = stop sound, E0~F7 = music
|
| Boogie Wings |
boogwing |
Data East
|
maincpu.b@24E151 = 0xXX
01 = stop sound, 07~19 = music
|
| Burning Rival |
brival |
Sega (Sega System 32)
|
mainpcb:maincpu.b@208876 = xx
FF = stop sound, 81~9C = music
|
| Buttobi Striker |
buttobi |
Konami
|
maincpu.b@a03d = xx; maincpu.b@a060 = 01
FF = stop sound, 00~07 = music, jingles
|
| Cabal |
cabal |
TAD
|
maincpu.w@E8008 = 01FF; maincpu.w@E8002 = 8002; maincpu.w@E8000 = xx
00 = stop sound, 01~0D, 18~1E = music
|
| Calorie kun vs Moguranian |
calorie |
Sega
|
maincpu.b@F800 = xx
16 = stop sound, D0~D9 = music
|
| Captain America and The Avengers |
captaven |
Data East
|
maincpu.b@1280C8 = xx
01 = stop sound, 04~19 = music
|
| Caveman Ninja |
cninja |
Data East
|
maincpu.b@1BC0A8 = xx
01 = stop sound, 04~19 = music
|
| China Town |
chinatwn |
Data East
|
maincpu.w@100000 = xx
01 = stop sound, 04~12 = music
|
| Chopper I |
chopper |
SNK
|
maincpu.b@C400 = xx
40 = stop sound, 41~7F = music
|
| Crazy Cross |
crzcross |
Konami (Konami GX)
|
maincpu.w@C004C0 = 0xxx; maincpu.d@C00018 = 00C004C2; maincpu.d@C0001C = 00C004C0
200 = stop sound, 201~21C = music
|
| Crude Buster |
cbuster |
Data East
|
maincpu.w@0BC002 = xx
01 = stop sound, 04~11 = music
|
| Cyber Tank |
cybertnk |
Coreland
|
maincpu.b@110001 = 0xXX
F6 = stop sound, F7~FE = music
|
| Dam Dam Boy |
ddboy |
Konami
|
maincpu.b@a03d = xx; maincpu.b@a060 = 01
FF = stop sound, 00~07 = music, jingles
|
| Discs of Tron |
dotron |
Bally Midway
|
maincpu.b@E4F6=0x03; maincpu.w@E50C=0x0202; maincpu.b@E50E=0xXX
02 = stop sound, 44, 46, 48, 49, 4A, 4C = music
|
| Dream Soccer '94 |
dsoccr94 |
Irem (Irem M107)
|
maincpu.ib@00 = xx
20 = stop sound, 01~1F = music
|
| Dynamite Duke |
dynduke |
Seibu Kaihatsu
|
audiocpu.w@2520 = 2725; audiocpu.w@2522 = 2525; audiocpu.w@2525 = 8xxx
2FF = stop sound, 011~01B = music
|
| E Jong High School |
ejanhs |
Seibu Kaihatsu (Seibu SPI)
|
maincpu.b@680 = 93; maincpu.b@680 = FF; maincpu.b@680 = 80; maincpu.b@680 = xx
00 = stop sound, 01~16 = music
|
| E.D.F.: Earth Defense Force |
edf |
Jaleco (Jaleco Mega System 1)
|
maincpu.w@044308 = 0xXX
00 = stop sound, 01~0E = music
|
| Final Star Force |
fstarfrc |
Tecmo
|
maincpu.b@150011 = xx
FF = stop sound, 6F~7E = music
|
| Fishing Master |
fishingm |
Capcom
|
maincpu.b@1F2098 = 0xXX; maincpu.b@1F2090 = 0x02; maincpu.b@1F2091 = 0x00
F0 = stop sound, 01~09 = music
|
| Fuusen Pentai |
fuusenpn |
Konami
|
maincpu.b@810e = xx; maincpu.b@8029 = 01
FF = stop sound, 00~0b = music, jingles
|
| Ganbare Ginkun |
ginkun |
Tecmo
|
maincpu.b@150011 = xx
FF = stop sound, 01~1A = music
|
| Ganbare! Marine Kun |
ganbare |
Capcom (CP System)
|
maincpu.b@800180 = xx; maincpu.b@800189 = 00
F0 = stop sound, 01~06 = music
|
| Go! Go! Mile Smile |
gogomile |
Fuuki (Fuuki FG-2)
|
audiocpu.b@64BE = 0x01; audiocpu.b@64AE = 0xA0; audiocpu.b@64B6 = 0xXX
00 = stop sound, 01~1B = music
|
| Golfing Greats |
glfgreat |
Konami
|
maincpu.b@1004C0 = xx; maincpu.w@10001E = 04C0; maincpu.w@10001A = 04C1
00 = stop sound, C0~D1 = music
|
| Gridiron Fight |
gridiron |
Tecmo
|
maincpu.b@F820 = 0xXX
F0 = stop sound, 00~0B, 17~1C = music
|
| Gunforce: Battle Fire Engulfed Terror Island |
gunforce |
Irem (Irem M92)
|
maincpu.ib@00 = xx
20 = stop sound, 01~0B = music
|
| Gunforce II |
gunforc2 |
Irem (Irem M92)
|
maincpu.ib@00 = xx
20 = stop sound, 01~04, 0D~10 = music
|
| Gyakuten!! Puzzle Bancho |
pbancho |
Fuuki (Fuuki FG-2)
|
audiocpu.b@64BE = 0x01; audiocpu.b@64AE = 0xA0; audiocpu.b@64B6 = 0xXX
00 = stop sound, 01~1E = music
|
| Hangzo |
hangzo |
Hot-B
|
maincpu.w@3F3D99 = xx
C0 = stop sound, C1~D0 = music
|
| Hook |
hook |
Irem (Irem M92)
|
maincpu.ib@00 = xx
20 = stop sound, 01~0E, 11~13 = music
|
| Hotdog Storm |
hotdogst |
Marble
|
maincpu.w@300000 = xx
FF = stop sound, 01~0F = music
|
| In The Hunt |
inthunt |
Irem (Irem M92)
|
maincpu.ib@00 = xx
20 = stop sound, 01~0D, 11~18 = music
|
| In Your Face |
inyourfa |
Jaleco (Jaleco Mega System 1)
|
maincpu.w@084308 = xx
01 = stop sound, 31~3D = music
|
| Legend of Makai |
lomakai |
Jaleco (Jaleco Mega System 1)
|
maincpu.w@084308 = 0xXX
00 = stop sound, 02~0F, 1C, 21~28 = music
|
| Legionnaire |
legionna |
TAD
|
maincpu.w@10800C = FFFF; maincpu.w@10800E = xx
00 = stop sound, 10~2E = music
|
| Lethal Crash Race |
crshrace |
Video System
|
maincpu.b@FFF009 = 0xXX
05 = stop sound, 10~3F = music
|
| Lethal Enforcers II: Gun Fighters |
le2 |
Konami (Konami GX)
|
maincpu.w@C00060 = 0xxx; maincpu.d@C0002E=00C00064; maincpu.d@C00032=00C00060
100 = stop sound, 101~11A = music
|
| Lethal Thunder |
lethalth |
Irem (Irem M92)
|
maincpu.ib@00 = xx
20 = stop sound, 01~10 = music
|
| Mad Motor |
madmotor |
Mitchell
|
maincpu.b@3FC005 = xx
01 = stop sound, 05~0E = music
|
| Magical Pumpkin: Puroland de Daibouken |
mpumpkin |
Capcom (CP System)
|
maincpu.b@800180 = xx; maincpu.b@800189 = 00
F0 = stop sound, 01~0c = music
|
| Marble Madness II |
marblmd2 |
Atari
|
maincpu.w@600040 = #xx
00 = stop sound, 12~36 = music, 22 = music trigger
|
| Metamorphic Force |
metamrph |
Konami
|
maincpu.w@202752 = 00xx; maincpu.d@202798 = 202754; maincpu.d@2027A0 = 202752
00 = stop sound, CD~F0 = music
|
| Mutant Fighter |
mutantf |
Data East
|
maincpu.w@1A0064 = xx
01 = stop sound, 07~17 = music
|
| Mystic Warriors |
mystwarr |
Konami
|
maincpu.w@2004C0 = xx; maincpu.w@20001E = 04C0; maincpu.w@20001A = 04C2
FF = stop sound, D0~F0 = music
|
| Ninja Kazan |
kazan |
Jaleco (Jaleco Mega System 1)
|
maincpu.w@084308 = xx
FF = stop sound, 01~11 = music
|
| Nitro Ball |
nitrobal |
Data East
|
maincpu.w@FF4260 = xx
01 = stop sound, 07~1E = music
|
| Osman |
osman |
Mitchell
|
maincpu.b@180071 = FF; maincpu.b@180074 = xx
00 = stop sound, 01~1F = music
|
| Paperboy |
paperboy |
Atari (Atari System 2)
|
maincpu.b@1680 = xx
1e,23,2b~37 = music & jingles, 1c->1b = intro->bonus stage
|
| Pokonyan! Balloon |
pokonyan |
Capcom (CP System)
|
maincpu.w@800180 = 0x00XX
F0 = stop sound, 01~03 = music
|
| Polygonet Commanders |
plygonet |
Konami
|
maincpu.w@FF9FC4 = xx00; maincpu.w@FF9FC0 = 0001; maincpu.w@FF9FC2 = 0000
FF = stop sound, D0~E2 = music
|
| Poly-Net Warriors |
polynetw |
Konami
|
maincpu.b@600006 = xx; maincpu.b@640000 = 00;
00 = stop sound, 80~9C = music, F1~F4 = fade triggers
|
| Premier Soccer |
prmrsocr |
Konami
|
maincpu.b@100B00 = xx
FF = stop sound, 80~92 = music
|
| Raiden |
raiden |
Seibu Kaihatsu
|
audiocpu.w@2530 = 8xxx; audiocpu.w@2524 = 2532; audiocpu.w@2526 = 2530
2FF = stop sound, 011~01D = music
|
| Raiden II |
raiden2 |
Seibu Kaihatsu
|
audiocpu.w@26A3 = 8xxx; audiocpu.w@269C = A526; audiocpu.w@269E = A326
2FF = stop sound, 004~01C, 05A = music
|
| Raiden DX |
raidendx |
Seibu Kaihatsu
|
audiocpu.w@264B = 8xxx; audiocpu.w@2642 = 264B; audiocpu.b@2645 = 01
2FF = stop sound, 004~01C, 058~062, 6D = music
|
| Raiden Fighters |
rdft |
Seibu Kaihatsu (Seibu SPI)
|
maincpu.b@680 = 93; maincpu.b@680 = FF; maincpu.b@680 = 80; maincpu.b@680 = xx
00 = stop sound, 01~13 = music
|
| Raiden Fighters 2: Operation Hell Dive |
rdft2 |
Seibu Kaihatsu (Seibu SPI)
|
maincpu.b@680 = 93; maincpu.b@680 = FF; maincpu.b@680 = 80; maincpu.b@680 = xx
00 = stop sound, 02~16 = music
|
| Raiden Fighters Jet |
rfjet |
Seibu Kaihatsu (Seibu SPI)
|
maincpu.b@680 = 93; maincpu.b@680 = FF; maincpu.b@680 = 80; maincpu.b@680 = xx
00 = stop sound, 01~1A = music
|
| Raiga: Strato Fighter |
stratof |
Tecmo
|
maincpu.b@7A803 = xx
FF = stop sound, 01~0F, 60~68 = music
|
| Riot |
riot |
Tecmo
|
maincpu.b@150011 = xx
FF = stop sound, 6F~83 = music
|
| RoboCop 2 |
robocop2 |
Data East
|
maincpu.w@18C064 = xx
01 = stop sound, 08~15 = music
|
| Rohga: Armor Force |
rohga |
Data East
|
maincpu.b@2803A9 = xx
01 = stop sound, 07~18 = music
|
| Run and Gun |
rungun |
Konami
|
maincpu.b@540000 = F8; maincpu.b@58000C = xx; maincpu.b@58000E = 00
FF = stop sound, D1~EB = music
|
| Run and Gun 2 |
rungun2 |
Konami (Konami GX)
|
maincpu.d@C02932 = 0xxxFFFF; maincpu.d@C03764 = C02934; maincpu.d@C03760 = C02930
100 = stop sound, 102~11A = music
Note: "Number of Screens" needs to be set to 1 to enable Stereo Music.
|
| Rushing Heroes |
rushhero |
Konami (Konami GX)
|
maincpu.d@C10302 = 0xxxFFFF; maincpu.d@C010B4 = C10304; maincpu.d@C010B0 = C10300
100 = stop sound, 102~120 = music
Note: "Number of Screens" needs to be set to 1 to enable Stereo Music.
|
| Salamander 2 |
salmndr2 |
Konami (Konami GX)
|
maincpu.w@C00D0C = 0xxx; maincpu.w@C00D04 = 01; maincpu.w@C00D06 = 00
100 = stop sound, 101~119 = music
|
| Samurai-Fighter Shingen |
tshingen |
Jaleco (Jaleco Mega System 1)
|
maincpu.w@084308 = xx
00 = stop sound, 01~10, 32 = music
|
| Shadow Dancer |
shdancer |
Sega (Sega System 18)
|
maincpu.b@FE0007 = 0xXX
00 = stop sound, D0~E4 = music
|
| Shadow Warriors |
shadoww |
Tecmo
|
maincpu.b@7A803 = 0xXX
F0 = stop sound, 02~09, 2C, 2D, 2F, 34~38, 3E, 3F, 42, 43 = music
|
| Shogun Warriors / Fujiyama Buster |
shogwarr, fjbuster |
Kaneko, Atop
|
maincpu.b@10683D = xx
80 = stop sound, 81~8D, 93, 95~9B = music
|
| Slap Shooter |
slapshtr |
Sega (Sega System E)
|
maincpu.b@F200 = 0xXX
FF = stop sound, 81~87, 8E, 97 = music
|
| Soccer Superstars |
soccerss |
Konami (Konami GX)
|
maincpu.d@C01E82 = 0xxxFFFF; maincpu.d@C0188C = C01E80; maincpu.d@C01890 = C01E80
100 = stop sound, 106~116 = music
Note: "Number of Screens" needs to be set to 1 to enable Stereo Music.
|
| Spider-Man: The Videogame |
spidman |
Sega (Sega System 32)
|
mainpcb:maincpu.b@700000 = xx
00 = stop sound, 81~8F, B8 = music
|
| Super Medal Fighters |
smf |
Eighting, Capcom
|
maincpu.b@1F2098 = 0xXX; maincpu.b@1F2090 = 0x02; maincpu.b@1F2091 = 0x00
F0 = stop sound, 01~0a, 0c~0f, 12~14 = music
|
| Super Pinball Action |
spbactn |
Tecmo
|
maincpu.b@90011 = xx
FF = stop sound, 01~06, 0D~11, 24, 2D, 41~45, 4E, 51, 63, 69, 6B~6F, 78~7A, 7E, 7F, 81~85, 8E~91, A7~A9, AE, BF, C1~C5, CE, CF, D7, EA, EE, F7~FC = music & jingles
|
| Taisen Tokkae-dama |
tokkae |
Konami (Konami GX)
|
maincpu.w@C08CC0 = xx01; maincpu.b@C08D89 = 01; maincpu.b@C08D88 = 00
00 = stop sound, 01~25 = music
|
| Tecmo World Cup '90 |
twcup90 |
Tecmo
|
maincpu.b@FCC0 = 0xXX
FF = stop sound, 12~18, 1C, 21~29 = music
|
| Tecmo World Cup '94 |
twcup94 |
Tecmo
|
maincpu.b@2000A1 = xx
FF = stop sound, 01~1C = music
|
| The Amazing Adventures of Mr. F. Lea |
mrflea |
Pacific Novelty
|
maincpu:io.b@40 = xx
81 = stop sound, 90~99 = music
|
| Thunder Zone |
thndzone |
Data East
|
maincpu.w@180000 = xx
01 = stop sound, 07~15 = music
|
| Tron |
tron |
Bally Midway
|
maincpu.b@C46C=0x02; maincpu.b@C482=0x02; maincpu.b@C483=0xXX
02 = stop sound, 21, 23, 25, 27, 38 = music
|
| Tsurikko Penta |
tsupenta |
Konami
|
maincpu.b@8221 = xx; maincpu.b@822d = 01
FF = stop sound, 00~04 = music, jingles
|
| Tumble Pop |
tumblep |
Data East
|
maincpu.w@100000 = xx
01 = stop sound, 04~010, 12~14 = music
|
| TwinBee Yahho! |
tbyahhoo |
Konami (Konami GX)
|
maincpu.w@C0F91E = 0xxx; maincpu.w@C0F914 = 02; maincpu.w@C0F916 = 00
100 = stop sound, 101~124 = music
|
| V Goal Soccer |
vgoalsoc |
Tecmo
|
maincpu.b@2000A1 = xx
FF = stop sound, 10~25 = music
|
| Vendetta |
vendetta |
Konami
|
maincpu.w@2940 = xx00; maincpu.w@28D4 = 2941; maincpu.w@28D6 = 2940
00 = stop sound, 80~93 = music
|
| Versus Net Soccer |
vsnetscr |
Konami (Konami GX)
|
maincpu.d@C00F02 = 0xxxFFFF; maincpu.d@C0188C = C00F00; maincpu.d@C01890 = C00F00
100 = stop sound, 101~10D = music
Note: "Number of Screens" needs to be set to 1 to enable Stereo Music.
|
| Violent Storm |
viostorm |
Konami
|
maincpu.d@200020 = 0020FA02; maincpu.d@200024 = 0020FA00; maincpu.w@20FA00 = xx00
FF = stop sound, D0~EB = music
|
| Viper Phase 1 |
viprp1 |
Seibu Kaihatsu (Seibu SPI)
|
maincpu.b@680 = 93; maincpu.b@680 = FF; maincpu.b@680 = 80; maincpu.b@680 = xx
00 = stop sound, 01~16 = music
|
| Wild Fang |
wildfang |
Tecmo
|
maincpu.b@7A803 = xx
FF = stop sound, 1D, 2C~3F = music
|
| Winning Spike |
winspike |
Konami (Konami GX)
|
maincpu.d@C00C02 = 0xxxFFFF; maincpu.d@C01060 = C00C00; maincpu.d@C01064 = C00C00
100 = stop sound, 101~117 = music
|
| Witch |
witch |
Vic Tokai
|
subcpu.w@FD01 = xx
D0 = stop sound, 01~09 = music
|
| Wizard Fire |
wizdfire |
Data East
|
maincpu.w@FE4150 = xx
01 = stop sound, 07~18 = music
|
| World Cup Volleyball '95 |
wcvol95 |
Data East
|
maincpu.b@136F10 = FF; maincpu.b@136F30 = xx
00 = stop sound, 05~11 = music
|
| World PK Soccer |
wpksoc |
Jaleco (Irem M107)
|
maincpu.ib@00 = xx
20 = stop sound, 01~19 = music
|
| Yam! Yam! / Wise Guy |
yamyam, wiseguy |
Dooyong
|
maincpu.b@E113 = 01; maincpu.b@E103 = xx
00 = stop sound, 01~0F, 1E~21, 32 = music
|
| Zero Team |
zeroteam |
Seibu Kaihatsu
|
audiocpu.w@2544 = 8xxx; audiocpu.w@2540 = 2546; audiocpu.w@2542 = 2544
2FF = stop sound, 054~072 = music
|